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(daɪs) n.pl., sing. Die for 1, n.pl. Small cubes, marked on each side with one to six spots, usu. Used in pairs in games or gambling. ( used with a sing. V.) any of various games, esp. Gambling games, played by shaking and throwing such cubes. Any small cubes. To cut into small cubes. 1 A small cube with each side having a different number of spots on it, ranging from one to six, thrown and used in gambling and other games involving chance. ‘Gauss's guess was based on throwing a dice with one side marked ‘prime’ and the others all blank.’. More example sentences.
Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. Two standard six-sided pipped dice with rounded corners 18th-century dice players.
Holding and Throwing Dice, the techniques employed in holding and throwing dice (rolling dice) in Craps is a vigorously debated topic among craps experts. After reading the info below you may also want to take a look at the Art of dice control.
The Art of Rhythm Rolling
Dice gambling street. Rhythm rolling is the phrase often applied to skilled crapshooters who can consistently throw winning numbers, roll after roll. Many believe they have the ability to repeat successful throws with the same aim, force and height, among other variables.
There are many more experts who believe that throwing dice is an even more skillfully learned technique than rhythm rolling.
Holding and Throwing
Some experienced crapshooters practice the skills of dice grips, strategic sets and throws. This topic is hotly contested among experienced players and divides their ranks. Proponents of “dice control” maintain that based on a recipe of certain sets, grips and throws that the shooter can seriously cut the house advantage and increase their winning potential.
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A dice set is the distinct pattern in which the faces of the pair of dice are set alongside each other before the shooter picks them up. When the shooter picks up the dice, it is called a grip. There are all kinds of grips that, in concert with the dice set, experts believe can be to the advantage of the shooter and the bet being played.
Technically skilled crapshooters will be trained in a variety of different throws. However, most skilled dice throwers employ their entire bodies: hips, shoulders, arms, wrist, hand and fingers. They agree that crapshooters who wish to learn skillful dice throwing should become experienced with throwing the dice from consistent heights, from certain directions at the craps table and learn how to take aim with the pair of dice through dice control
The Complete Strategy
Even skilled players who employ dice throwing strategies agree that there must be the betting component in order to be successful at winning craps. They might emphasize dice throwing techniques and skills, but they will also advise beginners to learn the types of bets and how to best use them to complement their throwing skills.
The Dice Control Controversy
The division among craps players hinges on the issue of dice throwing, often called “dice control.” Many experts maintain that there is no skill to craps, that it is purely a game of chance. Casinos bank on the game being random. In fact, players who consistently appear to be winning and employing dice throwing strategies have been prohibited from some casinos.
Mexico is an elimination dice game. It can be played by any number of players but it is ideal to have three or more. Mexico requires the use of two dice and players must agree on a fixed number of rounds before starting the game. The goal of the game is to be the only player left standing; players are eliminated when they run out of turns to participate in the next rounds. As the game is fairly simple and easy-to-follow, it is often used for gambling. There are also several variations of this popular dice game, although most variants follow different mechanics. I have Greek friends who often play this game, though they refer to it as “acey-deucey”.
Mexico is a pretty straightforward game with simple mechanics, which is why it has gained popularity as a gambling game. Before the game, players must agree on the number of rounds. Each player rolls one die and whoever rolls the highest gets the first turn followed by the player to his left or right. The goal of the game is to get the highest roll or at least, avoid getting the lowest roll.
In a regular game of Mexico where money is not involved, every player is given an extra die (apart from the two dice used for rolling). The die marks the number of lives the player has in every turn. At the beginning of the game, the die is placed with the “6” symbol facing up. The lowest roller loses the round and therefore, loses a life. Every time a player loses a round, the die is rotated to the next lower number to show how many lives he or she has left.
In a game of Mexico where money is involved, the amount is agreed on beforehand. Each player starts with a certain amount of money, which is then split into the number of rounds. The lowest roller must put a portion of his money in the pot. The losing player in the last round gets to take the first turn on the next round, regardless of whether he or she rolled last. When a player no longer has lives or no longer has money left to add to the pot, he or she is eliminated from the game.
Whoever takes the lead spot gets the privilege of rolling the dice up to three times, which then determines how many times the next players are allowed to roll. It is worth noting, however, that only the last roll counts as a turn. The values of the two dice are combined to determine the score. However, the face value is not used but rather, the two values are combined to create a two-digit number. For example, a player rolls 3 and 6, the score that player receives is 63. This is because the higher value is designated the tens column spot and the lower value is designated the ones column spot. This rule applies to all number combinations provided that it is a mixed roll (i.e. two different values). When a player rolls a double (e.g. 6-6, 5-5, 4-4), the player is given a higher score. A double, therefore, ranks higher than a mixed roll even if its face value is lower. The highest roll a player can get is a 2-1, which is higher than any double or mixed roll. A 2-1 roll or twenty-one is the highest possible roll in the game and is called “Mexico”. The lowest possible roll is 3-1.
Additional Rules:
In the event that the lead roller manages to roll a 2-1, the turn is passed unto the next player even if the lead roller still has rolls left. In effect, the second player becomes the first player by default and is allowed to determine how many rolls the subsequent players can take. This is because the lead roller is automatically out of danger because his last roll was already a Mexico and is the highest possible score in that round. In the off chance that the next player also rolls a Mexico, the turn is passed on to the next player and so on. If a player manages to roll a 2-1 but the lead roller fails to do so, the roll is not considered a Mexico but the scoring remains the same. Therefore, a player who manages to roll a 2-1 still has a high chance of winning the round even if he does not assume the role of lead roller.
If money is involved in the game, every time a player in one round rolls a Mexico, the stakes are doubled. This means that whoever loses the round will have to double the amount of money he puts in the pot for that round. If more than one player rolls a Mexico in one round, it is up to the group to decide whether they would want to add another unit to the stakes to match the number of players who manages to roll a Mexico (i.e. if two players roll a 2-1 in one round, the stakes are tripled and so on). This should be determined before the game starts so that the rules are clear. In some versions, if two players get rolls that are equally low, both lose a life each and if several players roll a Mexico, the loser loses two lives.
The best way to play Mexico is live with friends sitting around a table with a pair of dice. There is no actual digital version of the dice game Mexico online or on mobile platforms that I’m aware of but there are digital versions of dice that you can use for playing Mexico. Just set up the rules of the game yourself. http://www.roll-dice-online.com/ offers a venue for players to roll digital dice. You can set the number of sides, the number of dice to roll, and the number of rolls on the site. There are also various mobile applications downloadable via the Google Play store and Apple App Store that allow you to use digital dice in lieu of actual dice. Although, nothing will still beat physically rolling actual dice, as it makes the game much more fun and exciting.
Strategizing in a game of Mexico can be very technical and involves having to calculate the odds of the results. Fortunately, you can find a table of median rolls on this link https://en.wikipedia.org/wiki/Mexico_(game). It can be rather stressful to have to calculate the odds for each round especially since rolling dice involves mostly luck than strategy. Although, knowing the odds and median results can be helpful in determining whether you should roll again in cases where you get up to three rolls.
The first player or lead roller has a bit of advantage as he or she determines how many rolls each player can get, which can increase the odds of getting a lower roll. The table of Strategies and Odds shows that there is a higher chance of getting a low roll if the dice is rolled up to three times. This is why it is recommended to stick to a roll even if it isn’t your ideal result, as the objective of the game is simply to avoid getting the lowest roll, not necessarily always the highest roll in the round. Therefore, an average roll is better than risking getting a much lower result by re-rolling the dice. The more rolls a player takes, the higher his risk of getting a low result. You can choose to only roll once even if the lead player rolls twice or thrice if you are already satisfied with the results. In fact, unless your first roll is really bad, it is recommended that you do not risk rolling again, as you can possibly end up with an even lower result.
Mexico is a pretty fun game and since it only requires dice to play, it can be played anywhere. Since the mechanics are fairly simple, it’s quite easy to teach the game to new players provided that some of the additional rules are properly determined before starting the game.
What Is One Of The Dice Called
Resources
For additional information about Mexico, you can visit the following links:
One Die
https://en.wikipedia.org/wiki/Mexico_(game)
http://www.tactic.net/site/rules/UK/02480.pdf
http://www.tactic.net/site/rules/UK/02480.pdf